Indie Games

So part of my revival into gaming is the idea of indie development. I’d sorta just barely consider myself an indie developer, but not so much as I doubt I’ll have an outpouring of recognition once I decide GSkirm should try to get some attention. But I’m talking about the guys that are out there and actually get published. Whether it be on small digital distribution, or a handful of guys in France distributing on the DS.

The two games I want to talk about right now are Braid and Soul Bubbles. Firstly is Braid, which has already gotten a fair amount of fanfare. Now he deserves everything he’s gotten, I’m almost done with getting all the puzzle pieces, I only need to get two more. And I’m happy with the amount of time I’ve been able to get out of it. Especially since I think I can get my girlfriend into platformers because of it. She loves puzzle games. And this bridges the gap nicely. I convinced her to play after I had gotten to the third stage, and after an hour or two of playing I had to kick her off cause I didn’t want to see any spoilers. She’s still a bit behind me since I was able to figure out a few things that I hadn’t thought of while she played, but I’m still quite excited about it.

The next is Soul Bubbles. You probably haven’t heard about this since it’s not your normal game. Basically you have to move these spirits from bubbles through a move to a safe zone. You collect coins (or rings or whatever this game calls it) along the way, and there are also three secrets every level. If you want to get crazy go looking for all the secrets. My girlfriend spent all of Saturday glued to her DS just playing Soul Bubbles, and she wants to talk to me about it but I said I wasn’t going to talk about it until I caught up with her. I should probably take her cart away so she doesn’t go beating it while I’m coding. Oh well, but kudos to both of these games, I hope that a few guys in a garage can more easily publish, and with XNA it seems like this will be the case. Well, I’m still working on my side project but it’s coming along smoothly and really gotten me into the habit of coding for an hour at night.

Hope everyone is enjoying the Olympics. It’s amazing seeing all countries get together and put their histories aside for some crazy activities. I’m glad the Americans have gotten a few good breaks, especially in the pool, as it makes for exciting evenings.

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Dear Scrabulous

(Some reading if you aren’t up to date on what Scrabulous is)

I’d like to welcome you to the club. Almost three years ago I went through the exact same thing that you did. Anguish that all your hard work and coding could crumble down to a sledgehammer of the system. I’d like to commend you for holding out past the threats of legal action until there was actually a lawsuit against you. That is quite gutsy. At the time, I was poor and didn’t have any means, or even a quality job to be able to manage the threat. That’s right. Their lawyers scared me off with the C&D.

I’d like to say, from my view as a developer, that I know plenty of people who played Scrabulous like it was WoW and it only grew in strength and popularity. You guys did one hell of a job. I don’t know if your reasonings were the same. I was merely trying to keep my mind active, and spread my enthusiasm for a game I liked, as well as learn the new APIs that was google maps. I’m sure it’s a bit easier for you guys to not be harrassed by the legal teams here in the US, and I request that you fight as hard as you are able for those of us who are unable.

I’d like to say, if you are able, push them to buy you out. You may not want to, but it’s better than being worried about your code and everything. It’s about time they start spending their own resources on producing things about classic titles, instead of trying to shut anything down that looks remotely like it.

Good luck to you both, and anyone else not on the team that lends a hand. Maybe the public outcry will be greater as you have had more time in the limelight than I had. In any event, keep the products coming. I know I’ve been lax with the things being produced here at ASoOJ, but I do have two products that are on the back burner, that get some time here and then. But keep at it. My clash with Hasbro may have ended one project, but it was able to catapult my career.

Maybe with enough force from projects like yours and mine, old companies like Hasbro will have to wake up and enter the age where the rest of us are.

–TehDiplomat, www.ashotoforangejuice.com

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Vermont

Now.. as I’ve suggested, July is a month just packed full of stuff somehow. I’m glad we were able to move from our old place early, cause it really allowed us not to worry too much this month since it’s so busy.

But this post is about Vermont. We’ll (me and my crew)be going up on Friday for the Brewers Festival. We went last year and it was simply amazing, and I’m expecting the same amount of amazitude this time. I will be bringing my passport cause the last time I got bitched at by one of the bars because of my expired ID that I use at bars. But that’s not going to happen this time. So the guide was released today and so I can even plan exactly what beers I want to try (which you should really do on your first day) and will be attempting to do all these plans quite drunkenly. We’ll return at the end of the week, and I’ll be rejuvenated for the second half of the summer.

So Vermont (and Yerv, if you are out there) we’re coming back. With a Vengeance. (And I get to be Sam Jackson)

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