Networking

Well, it appears that I now have some free time on my hands. So I will be doing a few types of networking.

The first type of networking is the one for Global Skirmish. I’ve already made a great push on Friday and Saturday and currently have Network Games being created. However, as I finished that up and started looking into it this morning I realized that I still have a lot to do, and it’s not all server work. Next, I have to save the state of the game (which will if necessary, save not just the general state, but also save the middle of the turn state) which will need to have work done in the JS and the PHP. I hope this won’t be too tough actually. The final step will be to setup some type of login state, where users can come to the site, login to their account and have access to their games. For the time being, I’m considering making the games only accessible from a triggered email (that is to say, once you create a game, the server will send out an email to the playing parties and you will have access to the game through a session id that is sent to you.) Just all stuff to consider that didn’t need to be considered on a hot-swap game. I hope once I have the multiplayer working to be motivated and finish up the other large pieces left. I have to check exactly what those are, but since I have some free time so I may be able to manage it.

The other type of networking is the one where it nets me a new job at the end. My job at Massive is sadly in the past, which brings my timely return to where it all started. Programming board games on google maps on my website. Now I haven’t figured out how to convince people to play GSkirm yet. I do have a tutorial in the works somewhere. But it won’t be the same as “remember that board game you grew up playing? try it online!” It will be more like “remember those board games you grew up loving? Try my tribute online!” So I have to do some real networking and get my interview suit in shape, and my interview skills re-sharpened. Sigh.

Any ASoOJ fan out there just want to give me a job?

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Update

Well, I went through and cleaned up wordpress a bit. Deleted a bunch of the spam users, added my twitter account to the sidebar. So a quick recap on my projects for this site.

The first which is the larger of the two is the board game Global Skirmish that is based in Google Maps. Currently, the game play is mostly finished and the multiplayer work is the largest piece still left to be finished. I would like to get the multiplayer done, but I’ve been quite on and off with this project (mostly off) and whenver I do get on, I end up rewriting code or tweaking with the game design. So no progress gets done. I’d say the game engine itself is around 75% complete, and the multiplayer aspect is only around 10% complete.

The other project is an unnamed XNA game that I’ve been working on. I wrote a quick little XNA game previously. That isn’t worth sharing at all, as I was really just trying to get the hang of how the system worked and all that. The gameplay was terrible and winning took too long in certain situations, the design took all of 10 minutes. The new XNA project is actually a classic game that I’ve been writing up. So we’ll see where it goes. That one is in preliminary stages, just getting the code base up in running. Drawing things properly. So we’ll see where it goes from there.

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Out like a lion

Well so much for the posting every two weeks that I started off the year so well with. Anyways, I figured out (with some guidance) how to make Twitter useful. Follow lots of craft breweries. They might not post the best stuff everytime, but you learn some useful stuff.

So I have been working on the backend portion of gskirm lately. Trying to make multiplayer a bigger possibility. Things move slowly, but I was able to get a good few hours work in this past weekend, and maybe I’ll get some more in this coming one. Also, one of my buddies from college has been talking to me about XNA so I might start that back up too.  Well that’s it for now, things are busy enough at work that I don’t want to be too busy coding during my free time. So I guess we’ll see how it goes.

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