End of September

So the end of September means a few things. FIrst, that it’s dark by the time I get home. This kinda sucks as I had been biking of late after work, and I won’t really be able to do that anymore. Second, baseball playoffs. I don’t care about them, but the sports shows I like do. Ho-hum. Maybe the Mets will make the playoffs after all? Hhahahah. Third, NFL is a few weeks in. Yes, I love me some football. The NFC Beast is 8-0 in non-divisional games. I wonder how impossible it is to have a division be undefeated against other divisions.

And lastly, I’ve been working on one of my several projects. This is the XNA (Game Studio) one. It has pretty basic game logic, a few twists. The plan is to force fast games for several reasons. I don’t want my xna game to drag out (I have deeper games for that) and possibly target XNA with it. (Since the game is 2 players, you would be able to wirelessly connect and smash away for a few minutes.) I haven’t upgraded to XNA 3.0 so I haven’t looked at any of the capabilities, but I can imagine that should work. I have to get the normal networking stuff into the PC version, and finish tweaking the rules, but with a good few hours of work this will be a finished proving ground.

After I’m convinced of my proving ground, I’ll move onto either Global Skirmish in XNA or Dictatorship (which I’ll hold under the covers for now except for the name).

Well that’s all I have folks, maybe I’ll have some time to code all these projects I have running around.

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