Firefox 3

Yes the RC1 was released last night/today or whenever. If you are currently on FF2, I’d recommend upgrading immeadiately. The only caveats are the normal, extensions may not work. And if you really need them you can try Nighty Tester Tools, which attempts to force through your extensions.

It has a lot of impressive improvements which I appreciate highly. It also seemed to fix a problem I was having with Gskirm where it wasn’t working FF 3 Beta 5. I couldn’t tell what the problem was, but I have a feeling it had to do with how it was loading scripts. One of my current goals for the game is to remove the dependency on a single API (in this case Google Maps) thus making it easier to port. Probably the first thing I’ll try porting it to (once I get enough of it done where I feel it would be cool to port) is XNA. When I first heard about XNA I thought it was a great idea, and I’m in a great situation to be able to try it out and see what it has to offer for board games -> video games.

Well, I’ve definitely learned things that are necessary for personal projects. Documentation, specs, and avoiding feature creep. Also to factor in dead times. I don’t know if I like the idea of having a schedule. But maybe for features that I’m currently working on, I can set a date. And just repeat that cycle every time I’m working on something. We’ll see how that works. I’ve been trying to setup some talks with one of my friends about a Game idea he had. I think that one will be fleshed out way more before it comes to the internets.

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