Multiplayer Go
So in a few days of high productivity we have the basic multiplayer game working. I still have some tweaking to be done for the most basic, turn-by-turn saving, multiplayer to be fully functional. For example, whether a person is “alive” is not being updated to the server. To prevent a search through all of […]
Posted on May 28th, 2009 by tehdiplomat
Filed under: gskirm, life | No Comments »