Tutorial Work

So lately I’ve been working on the tutorial for Global Skirmish. Surprisingly, it’s led me to reexamine some of the old leftover code and clear some of the leftovers out. Reorganizing a few other things that looked ugly. I’m sure any programmers in the crowd know the feeling. I’ve got the first portion of the […]

Indie Revival

And I’m not talking indie rock. So I’ve recently had a bit of revival for Indie Games. Between amazing things like Little Green Pod Man and Mondrian Provoked and Passage and XNA 2.0. Yes yes I’m sure I should have used commas in between all of those but whatever. So the good news of this […]