If you missed last week’s segment, feel free to check out the backstory first. As much as I love playing board games, describing the theme sometimes just confuses first time players. While I’m trying to create a nice atmosphere for the game, certain games definitely skim over the strong thematic need for a backstory. Like […]
Posted on January 16th, 2012 by tehdiplomat
Filed under: design-notes, greenland | No Comments »
To me one of the most important games is the flavor. While strong mechanics and game play that sucks you in are important, there are very few games that I play and enjoy that miss the “flavor element”. So when developing the idea for Greenland, the first thing I came up with was the story […]
Posted on January 1st, 2012 by tehdiplomat
Filed under: design-notes, greenland | 1 Comment »
While it would be cool to try to add Greenland as a Kickstarter Project. I think I want to get the actual gameplay fleshed out to Full Prototype status before I try to do anything like that. I do have a plan for this blog starting in the beginning of the year. A lot of […]
Posted on December 12th, 2011 by tehdiplomat
Filed under: games, greenland | No Comments »
Time to redouble my efforts. I have my prototype board for Greenland out on my table in the living room. I have all the pieces setup how I’d expect to see them. I’m looking for a program to print out the sample cards I’ve generated. Not every card has been designed yet, but a fair […]
Posted on July 3rd, 2011 by tehdiplomat
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So I took my whiteboard and went to work yesterday, drawing up not-even-close-scale, version of the regions that Greenland will be dealing with. I’m planning on designing this game to be up to 4 players, but the first cycle is only going to be about the title player (Greenland) and their direct nemesis (in this […]
Posted on March 10th, 2010 by tehdiplomat
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So I ordered some posterboard that has the whiteboard finish on them. I plan to mark one up with some markers, for a temporary board solution. If things need to be altered or changed, I can just write it in the marker, or erase what needs to be fixed. I’m going to setup a little […]
Posted on February 19th, 2010 by tehdiplomat
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As the end of the year rolls around, things are reborn. Like from the ashes, a spontaneous combustion occurs. Allowing enough life-burning flame for the Phoenix to arise. And with such fiery passion I have return to talk about a hobby I care deeply enough, but haven’t quite managed to put all together. And so […]
Posted on December 29th, 2009 by tehdiplomat
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Alright, now some of you may consider this cheating but seeing as Ian has now gotten to the the project phase of the course; I think I’m just going to roll what I was going to run a prototype for into the project. I hadn’t gotten too far in the prototyping, as I realized I […]
Posted on August 3rd, 2009 by tehdiplomat
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I don’t mind stating the obvious on the ASoOJ blog. It’s because random people stumbling upon this may not be familiar with what it is. But basically, I really enjoy hobbyist game design. It’s not something I’ve been doing for very long, but nonetheless it’s fun to create your own stuff, and try it out. […]
Posted on July 24th, 2009 by tehdiplomat
Filed under: blog, games, greenland, gskirm | No Comments »